Fertility explained in Anno 1800įertility is a sneaky little mechanic that you probably won’t notice until it blows up your construction plans like a big seed bomb. Remember that while you can build as many houses as you like, you still need to ensure your city is producing the right resources in the right amounts to cater to those additional needs, else you’ll have a riot on your hands. Otherwise, you’ll end up without enough farmers, which will have a knock-on effect for production across the city. When you do this, it’s worth building another farmhouse in its stead. Once a house reaches its maximum population, you can upgrade it to the next population tier. You can check the basic and luxury needs of any household by clicking on it. This is the case for any civic building need, whether it’s schools and churches for workers, theatres and universities for artisans, or a boxing ring for Jornaleros. The first two are provided by production chains, but the third requires that every farmhouse is close to a market, which basically means building them at regular intervals. A more pragmatic way to think of need types is production needs and civic building needs.įarmers, for example, have the basic needs of fish, work clothes, and access to a market. Frankly though, you need to fulfil all these needs for your city to thrive. Anno divides needs into two groups basic needs and luxury needs. There are five in the Old World-farmers, workers, artisans, engineers and investors-and two in the New World-Jornaleros and Oberos. Needs and desires are different for each of the seven population tiers Anno 1800 features. Each house you build starts off empty and gradually fills over time, based on how well you meet the needs of the local population. However, while building houses is straightforward enough, growing your population is more complicated. Anno 1800 doesn’t simulate unemployment, so there’s no punishment for having a large population surplus. You will need to do this anyway to fill your farms and factories, but it’s important to bear in mind that you can keep on building houses after you’ve met those requirements. This means the best way to earn money in Anno 1800 is simply to build lots of houses. Each farmhouse you construct earns a set amount of money at regular intervals, while upgrading that farmhouse to house higher population tiers increase that overall income. NEW FEATURES FOR A NEW AGE, through expeditions across the globe to seek fame and fortune and a new workforce feature that will make the management of your factories more demanding and realistic than ever.ĭIFFERENT WAYS TO PLAY: You decide what you want your game to be! Challenge yourself with a variety of AI characters or focus on building and beautifying a huge empire.The most important thing you need to know for playing Anno 1800 is that it’s households, not people, which form your main source of income. To guide your cities to prosperity, you'll need to learn to adapt to any situation that arises.Ī UNIQUE CITY-BUILDER EXPERIENCE: Includes a story-based campaign, customizable sandbox mode, and a multiplayer experience. THE DAWN OF A NEW ERA: Prove your skills as you create huge cities, plan logistic networks, settle lush new continents, send out expeditions around the globe, and dominate opponents by diplomacy, trade, or warfare.īUILD YOUR OWN EMPIRE by constructing large metropolises, managing a thriving economy, and protecting your creations from others. Play solo or use the online mode to play PvP or co-op modes: How the world remembers your name is up to you. Experience one of the most exciting and fast-changing periods of all time as you discover new technologies, regions, and societies, implement your own strategy, and build a new world to your design. Welcome to the dawn of the Industrial Age in this city-building real-time strategy game.
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